Air Raid Offense Rule of Five - Quick-Passing Game

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Author:
Rich Hargitt
Published:
2017
Length:
34 minutes
file_name:
Hargitt_Air-Raid__Offense_Rule_Of_Five_Quick-Passing_Game_827008393497.mp4
expiry:
2|7
The Rule of 5 is a straightforward, relatively simple way for a coach to reduce and organize the amount of offense that his team takes into a game each week. Scaling down his offensive package to five calls per subcategory, the playcaller then adds versatility to the limited number of concepts in his team's offensive arsenal through the use of formations and tags. As a result, this method of organizing the offense enables the playcaller to prioritize what plays he chooses to be a part of each week's game plan. This video discuss five key concepts in the quick-passing game (stick, snag, spot, slant, and hitch) in the air raid offense.
 

Among the topics covered: 

• Cultural change 
• Why use the air-raid offense? 
• Rule of five rationale 
• Pass protection 
• Hitch concept 
• Slant concept 
• Snag concept 
• Stick concept